This has been very under the radar, even more so internally, as you can imagine we're just as excited about RuneScape gold the thought of it as you.The prototype being under the radar was simply due to the fact that we didn't want to raise expectations especially when it's still possible this approach won't work, but it's better to say that it's being prototyped than to incorrectly say it's not worked on or planned.So, can't you give us more bank slots?For this I'll take a direct quote from what we've said on a recent Developer Q&A stream while at the same time diving into the specifics to help clarify.Bank space is something we're always looking into. People are aware that we're technically at our limits in terms of bank space, so we need to do further work to remedy that.

There are two aspects we have to consider:Save-game size: - Think of an item with the most amount of variables attached to it (Augmented, both gizmos etc) - this item is the most costly per bank slot server side. Multiply that up by the number of bank space, then add a bit more. Now multiply that by the maximum amount of players that you need. That's the amount of storage space we need to make sure we always have allocated at all times to make sure we can always save the player's game state. - Adding a little bit of bank space per player equates to a huge amount.

We're aware of the problem, and we're not unsympathetic to the issue players have. - We did a study into how many people it affects. It affects quite a decent chunk but not as much as you'd expect. - This is why our emphasis on content has been focused around "inventories", one example is cheap OSRS gold the upcoming Player Owned Farm farmhand update which we're using to help save on your bank space.